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scienceisbeauty:

One of the answers to the topic: Visually stunning math concepts which are easy to explain at Mathematics Stack Exchange.

I think if you look at this animation and think about it long enough, you’ll understand:
Why circles and right-angle triangles and angles are all related
Why sine is opposite over hypotenuse and so on
Why cosine is simply sine but offset by pi/2 radians

scienceisbeauty:

One of the answers to the topic: Visually stunning math concepts which are easy to explain at Mathematics Stack Exchange.

I think if you look at this animation and think about it long enough, you’ll understand:

  • Why circles and right-angle triangles and angles are all related
  • Why sine is opposite over hypotenuse and so on
  • Why cosine is simply sine but offset by pi/2 radians
imgfave:

Posted by Emily Renae

imgfave:

Posted by Emily Renae

prostheticknowledge:

MisTable

Working interactive tabletop display prototype projects onto mist, allowing to ‘reach into’ the display space and manipulate 3D content with gestures - video embedded below:

MisTable is a tabletop system that combines a conventional horizontal interactive surface with personal screens between the user and the tabletop surface. These personal screens, built using fog, are both see-through and reach-through. Being see-through provides direct line of sight of the personal screen and the elements behind it on the tabletop. Being reach-through allows the user to switch from interacting with the personal screen to reaching through it to interact with the tabletop or the space above it. The personal screen allows a range of customisations and novel interactions such as presenting 2D personal contents on the screen, 3D contents above the tabletop or augmenting and relighting tangible objects differently for each user. Besides, having a personal screen for each user allows us to customise the view of each of them according to their identity or preferences. Finally, the personal screens preserve all well-established tabletop interaction techniques like touch and tangible interactions. We explore the challenges in building such a reach-through system through a proof-of-concept implementation and discuss the possibilities afforded by the system. 

More at Bristol Interactive and Graphics here

prostheticknowledge:

Bear On Stairs

Stop-motion looping animation by DBLG uses 3D printing to create models for each frame of a bear climbing stairs - video embedded below:

DBLG’s in-house studio projects are a platform for us to experiment with creative ideas and above all have fun. For The Stairs Project we wanted to explore the use of stop frame animation with 3D printing.

More at DBLG here

ryanpanos:

Kinetic Calendar | Egoitz Aulestia | Tumblr

Kinetic calendar video promo to Russian company Digital Society Laboratory. 

becojo:

worm party

becojo:

worm party